Initial Sketches
Storyboards
first storyboard
second storyboard
Digital paintings
One thing I was struggling with was how the fish would dance.....so I took drastic action.
I thought this video was pretty funny but I just realised that I didn't want to spend about 6 weeks on this story. I decided to just bit the bullet and come up with a new idea. I did make this film for 10 films 10 days though........
New story
I had a think about what film I wanted to make and I just said, a film about a snail and a sea urchin that go on a little journey. I really like little creatures with not many features so a sea snail and an urchin was right up my street. I needed to figure out why they were going on the journey. I decided that they could be following a mysterious light. I started sketching some concepts
Initial sketches
Story Boards
First story board
second storyboard
Digital paintings
Background tests
I decided I wanted to do it in maya so I started to model my characters.
These are what I came up with. After that I started to animate each scene and gradually put together different tests for the film.
This was my initial animatic for the film.
After that I kept making different tests, refining the movement each time.
After my initial test I found that the characters didn't have enough connection. I decided I need to add little interactions between them just to establish some sort of connection.
This was my final test ready to show to Allan. After watching it I reslised that the pacing was way too slow and I needed to speed things up
I managed to cut it down to 2 minutes
Later I started to look into texturing. Initially I had wanted to use animated textures of ink but once I had added that in I found it to be too distracting so I just went with normal textures.
I didn't like the way the texture looked on the snail so I just added in an alpha key and put in this texture instead. I did the same for the feelers with a flat colour too. For the after effects I used the roughen edge filter to make the lines on the characters more organic and hand drawn. For this to work I had to ender each part of the snail model separately and then add the roughen edge filter to each.
I also started to struggle with the urchin. I tried adding in hair but found that it just didnt work and looked too glitchy.
After I realised the hair just wasn't working I tried a couple more textures for the urchin to match the snail. The issue was that I couldn't alpha key a background onto him because you lost too much details of his movement.
Here I tried adding a photoshop texture over the urchin but it blurred out all of the subtle movement
Here I tried adding an alpha texture behind and then having the urchin over the top again with the opacity turned down but it still got rid of the animation
I found a paint filter in after effects but it glitched badly
Most of the outcomes just didn't work I eventually textured the urchin in maya and added a roughen edges filter which worked fine.
I found it had a line on it because I didn't make the photoshop file correctly but once I added and offset filter it looked fine.
After that I created a textured version.
With the texturing done I decided that my characters could really do with some eyes so I drew a concept and then started animating some.
I also had to create and animate the leaf that the snail would fall down on in one of the scenes.
I tried to hand draw it in flash and photoshop but it just didn't look right and it was taking too long and I usually fair better at drawing animation on paper but I didn't think I'd have the time. so I decided to just do it using the puppet tool in after effects.
I did a very rough animation in flash
and then tried to refine it in photoshop
I think it looks much better in after effects, obviously this needs to be refined majorly as it still looks glitchy but its a much quicker method.
What I need to do now is draw up all the backgrounds, add the eyes and a couple visual effects in after effects to add more of an underwater feel and polish it. I also have a sound designer working on it.
Backgrounds
Backgrounds
I like to do my backgrounds in lots of photoshop layers. here is the progression of one of them
Coral
Seaweed
Panning out
No comments:
Post a Comment